abs() const | VecCommon< T, 4, Quat< T > > | inline |
add(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
angle_to(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
argmax() const | VecCommon< T, 4, Quat< T > > | inline |
argmin() const | VecCommon< T, 4, Quat< T > > | inline |
begin() const | VecBase< T, N > | inline |
begin() | VecBase< T, N > | inline |
bounce_on(const self_t &normal) const | VecCommon< T, 4, Quat< T > > | inline |
ceil() const | VecCommon< T, 4, Quat< T > > | inline |
clamp(const self_t &lo, const self_t &hi) const | VecCommon< T, 4, Quat< T > > | inline |
conj() const | Quat< T > | inline |
DIM | VecCommon< T, 4, Quat< T > > | static |
dist(const self_t &pt) const | VecCommon< T, 4, Quat< T > > | inline |
dist2(const self_t &pt) const | VecCommon< T, 4, Quat< T > > | inline |
dot(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
elem_t typedef | VecCommon< T, 4, Quat< T > > | |
end() const | VecBase< T, N > | inline |
end() | VecBase< T, N > | inline |
exp() const | Quat< T > | inline |
floor() const | VecCommon< T, 4, Quat< T > > | inline |
fraction_on(const self_t &axis) const | VecCommon< T, 4, Quat< T > > | inline |
get(index_t idx) const | VecBase< T, N > | inline |
get(index_t idx) | VecBase< T, N > | inline |
imag() const | Quat< T > | inline |
is_zero() const | VecCommon< T, 4, Quat< T > > | inline |
log() const | Quat< T > | inline |
mag() const | VecCommon< T, 4, Quat< T > > | inline |
mag2() const | VecCommon< T, 4, Quat< T > > | inline |
max(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
max() const | VecCommon< T, 4, Quat< T > > | inline |
min(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
min() const | VecCommon< T, 4, Quat< T > > | inline |
mix(const self_t &v, T mix) const | VecCommon< T, 4, Quat< T > > | inline |
mult(const Quat< T > &q) const | Quat< T > | inline |
operator Quat< U >() const | Quat< T > | inline |
operator Vec< U, N >() const | VecCommon< T, 4, Quat< T > > | inlineexplicit |
operator!=(const self_t &vv) const | VecCommon< T, 4, Quat< T > > | inline |
operator* | Quat< T > | friend |
operator* | Quat< T > | friend |
operator* | Quat< T > | friend |
operator*=(T s) | VecCommon< T, 4, Quat< T > > | inline |
operator*=(const self_t &vv) | VecCommon< T, 4, Quat< T > > | inline |
operator+(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
operator+=(const self_t &vv) | VecCommon< T, 4, Quat< T > > | inline |
operator-(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
operator-() const | VecCommon< T, 4, Quat< T > > | inline |
operator-=(const self_t &vv) | VecCommon< T, 4, Quat< T > > | inline |
operator/=(T s) | VecCommon< T, 4, Quat< T > > | inline |
operator==(const self_t &vv) const | VecCommon< T, 4, Quat< T > > | inline |
operator[](index_t idx) const | VecCommon< T, 4, Quat< T > > | inline |
operator[](index_t idx) | VecCommon< T, 4, Quat< T > > | inline |
project_on(const self_t &axis) const | VecCommon< T, 4, Quat< T > > | inline |
Quat() | Quat< T > | inline |
Quat(T x, T y, T z, T w) | Quat< T > | inline |
Quat(const T v[4]) | Quat< T > | inline |
Quat(const Vec< T, 3 > &v, T w) | Quat< T > | inline |
Quat(const Vec< T, 4 > &v) | Quat< T > | inline |
Quat(const std::initializer_list< T > &items) | Quat< T > | inline |
real() const | Quat< T > | inline |
reflect_about(self_t normal) const | VecCommon< T, 4, Quat< T > > | inline |
resized() const | VecCommon< T, 4, Quat< T > > | inline |
rotation_direction_align(const Vec< T, 3 > &v, const Vec< T, 3 > &alignWith) | Quat< T > | inlinestatic |
rotation_from_axis_angle(const Vec< T, 3 > &axis, T angle) | Quat< T > | inlinestatic |
rotation_scale(T t) const | Quat< T > | inline |
round() const | VecCommon< T, 4, Quat< T > > | inline |
scale(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
scale(T a) const | VecCommon< T, 4, Quat< T > > | inline |
self_t typedef | VecCommon< T, 4, Quat< T > > | |
size() const | VecCommon< T, 4, Quat< T > > | inline |
slerp(const Quat< T > &q1, T t) const | Quat< T > | inline |
sub(const self_t &v) const | VecCommon< T, 4, Quat< T > > | inline |
to_angular_velocity() const | Quat< T > | inline |
to_axis_angle_rotation() const | Quat< T > | inline |
unit() const | VecCommon< T, 4, Quat< T > > | inline |
v (defined in VecBase< T, N >) | VecBase< T, N > | protected |
VecBase() (defined in VecBase< T, N >) | VecBase< T, N > | inlineprotected |
VecBase(T a) (defined in VecBase< T, N >) | VecBase< T, N > | inlineprotected |
VecBase(const T a[N]) (defined in VecBase< T, N >) | VecBase< T, N > | inlineprotected |
with_length(T mag) const | VecCommon< T, 4, Quat< T > > | inline |